Here there be powerful wizards.
Looking for an older post? You should find it here. :)
In this update, a new character is revealed, along with some new animation, build updates, and music from Composer Chris Hurn!
In this update, check out our Battle Engine progress, some WIP animation assets, and a teaser of the Gravastar Battle Theme by composer Chris Hurn.
A quick look into how we are building out the world in Gravastar using Tiled, a tileset manager for Unity.
A look into the world-building process for Gravastar, from humble beginnings on paper, to final locations and points of interest.
In this update, we go over how we will be using 3D, toon-shaded weapons to speed up production time.
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