FACTSHEET

Developer:
Studio Atma
Based in Seattle, WA

Release Date:
TBD

Platforms:
PC, Switch 2, PS5, XBOX Series S/X

Website:
gravastargame.com

Price:
TBD

DESCRIPTION

Gravastar is a sci-fi fantasy JRPG (Japanese-style Role Playing Game) for PC and consoles that combines a nostalgic JRPG aesthetic with a unique and fast-paced conditional-turn-based battle system inspired by 2D arcade fighting games. The battle system in Gravastar is set apart from traditional turn-based JRPGs by its attack-combo input system. Alter the flow of battle, master your character's movesets, build enormous combos, and string together chains to dispatch your foes.

WHAT IS GRAVASTAR ABOUT?

You are Baird, an orphan boy on the exoplanet Aethera, who has just violently discovered that he is a Spectre, a rare being with power tied to the stars. Begin your quest, meet companions, and learn to harness the power of the stars on your journey to save Aethera from a fanatic zealot, hell-bent on plunging the Universe into darkness. Only then, can you truly fulfill your destiny.

FEATURES

  • Story-driven campaign with over 15 hours of classic JRPG gameplay.

  • Unleash the power of the stars to perform powerful spells and devastating combos on your enemies in a unique and fast-paced conditional-turn-based battle system inspired by 2D arcade fighting games.

  • Join Baird and a cast of five playable companions as they race to save Aethera from darkness.

  • Uncover the secrets of Aethera's rich history as you adventure through five sprawling continents.

  • Stylistic 3D animation in the style of traditional 2D animation and hand-painted textures combine to recreate the nostalgic JRPG aesthetic of the 16- and 32-bit eras with a modern HD facelift.

  • Developed by industry-veteran designers, artists, and grass-fed programmers who write only the most efficient and optimized code. :)

HISTORY


SCREENSHOTS


MUSIC


LOGOS & ICONS


AWARDS & RECOGNITIONS

SIX 2018_Light.png
  • Seattle Indies Expo 2018 Official Selection

  • MIX Seattle 2018 Official Selection

  • iFest 2018 People's Choice Runner-Up

  • Seattle Indies Expo 2016 Official Selection

  • iFest 2016 People's Choice Award


SELECTED ARTICLES

  • “... the fighting game inspired combat really shines. In the demo I got to wander about, fighting in gloriously illustrated encounters [...] I am continuously impressed by the artistry of Studio Atma ...”
    - Josh Speer, oprainfall

  • “Genre-breaking never looked so good.”
    - Geek Girl Con

  • “… a modern approach to retro JRPGs with fighting game sensibilities.”
    - Alex Pascual, wicketAP Toys & Collectables



TEAM

Derek Blair
Creative Director, Lead Artist/Animator, Lead Designer

Robert Walker
Lead Software Developer

David Goode
Narrative Designer, Level Designer, Writer

Chris Hurn
Composer
@chris_hurn

Joe Miller
Sound Designer

Elam Ein-Dor
Sound Engineer

William Ofoegbu
Voice Acting Director

Isaiah Montanez
3D Modeler

CONTACT

Inquiries
contact@studioatma.com